Showing posts with label Commission. Show all posts
Showing posts with label Commission. Show all posts

Thursday, March 29, 2012

CREATING A TREASURE MAP

Vivi-Mari Carpelan: Part of a treasure map for a women's creativity group, copyright 2012


Thanks to kind contacts, I was recommended as the kind of artist who would be able to do a treasure map for a women's creativity group. This is run by Arts Care here in Wales. There wasn't much time so I only had one session of "critique" which I received by mail and telephone before I finalised the draft. I started out with a collage from 2008 in mind - "Distant Shores", so I did the background by hand in the same style. While I could have used maps already in existence, I felt that this would lend the map some personality but also keep it simple.

Vivi-Mari Carpelan; "Distant Shores" copyright 2008

Thankfully, I had quite a bit of copy right free images in mind already, so my long experience as a collage artist was helpful in this case. I suggested a treasure trove from a book of esoteric imagery because the group was doing stuff related to Tarot cards, as well as a woman with a water jug. The former has a Phoenix attached to it, and this was well received. The latter was found  superfluous. The decision makers wanted a treasure trove that was open and overflowing with symbols of creativity, especially musical instruments. At this point I wasn't quite sure how much I would be doing in Photoshop... what I did know was that it wasn't going to be that easy to fill up the trove. Though it would be good to represent all art forms, instruments were probably the best elements to use due to the scale and the relative scale between the elements, as well as the imagery available in my library. The finished maps were going to be only size A5.

For those who don't know how complex the process can be, here's an example: I had to scan the chest, changing some of it in Photoshop, then print it out and change the appearance, find objects to put in there, scan them, scale them (which is hard to do on the computer) and change them in Photoshop, think about the relationship between them, print them out, cut them out by hand, think how to position them, glue them by hand, then scan again and elaborate (i.e. fix the density of the blacks and make the white whiter), then scan in Photoshop, then add them to the circle with the bird... and so on. 
I ended up doing most of the map in Photoshop but most of the open treasure trove was done by hand. I knew the bit done by hand was going to be quite time consuming and difficult for me to execute, and I was right. Also - because I don't have a scanner that works with my relatively new HP laptop (Windows 7) I have to borrow Martin's Spanish tablet PC in order to scan anything, and this is always extra hassle. I had infuriating issues with the fact that I don't understand that much Spanish and his PC is getting old and tired. My PC also tends to run out of memory, so I'm learning to be more diligent about saving my work. Except that there's a bug in Photoshop Elements 10 that forces you to save each version separately. Big sigh!

By the end of the day I omitted some more references to maps. They wanted it quite simple, and to be honest - although I enjoyed most of the process there is also only so much time one can spend on a project for a week's food money.

I have received the feedback that the overall look is good but that there are too few references to all of the arts. The map has been sent to the rest of the team for review. Martin suggested put an inkwell at the front, which I have already scanned so that should be a reasonably easy thing to do.

Friday, September 2, 2011

"I WOULDN'T GET ON A PLANE THAT ALREADY LOOKS LIKE A PLANE CRASH"

This suggestion for a design using the olympic rings appears not quite to have been to Tracey Emin's liking....
There were others, for instance she seemed to have been more in favour of the simpler and more colourful one.
Quotes from athletes cover the plane as well.
These memorable words were uttered by Turner Award nominated Tracey Emin when she saw one of Martin's design ideas for the Great Briton's air plane design project. Well... she is known for her sardonic witticisms! I am finally allowed to say a few words about the outcome of the contest as the winner has now been officially announced. Sadly, it was not Martin but an industrial designer/artist, Pascal Anson, who is already well established and whose furniture is on display in prestigious places. I'm sure his designs are extraordinary.

This is a detail of one of Martin's abstract and digitally based images
 from a series called "Unlikely Realms".
His ideas for the British Airways air planes were related to this,
but he was going to add the human touch of the brushstroke
to the designs. The software is only a tool with which you create
new and fantastic 2D and 3D objects to be used in images.
My impression of the contest when we found out about it was that British Airways wanted to encourage people of all walks of life to contribute with something exciting, and that this would be an opportunity for them to get recognition and a career boost of sorts. There was an art, food and cinema section. Instead of choosing some young exciting talents they went for people who are already well established within their fields. To me that looks a bit like a safe bet. 
Martin received a package from BA with instructions and a model airplane to play with... (ok just joking!)
Don't get me wrong - Martin and I both got a lot out of this exercise, which helped us both think deeply about what we want to say with our art. He was chosen as one of the ten people who actually got an interview with the panel of judges (including Tracey Emin), and this seems to me to indicate that he really has a wealth of ideas to offer the world! As we talked through his concept and I tried and challenge him with tricky questions, he came up with wonderful ideas of how the Olympic ideal can be seen as a universal theme of man overcoming adversity, challenge and gravity - and we can see this in the human endeavour of flying aircrafts, too! The material as opposed to the immaterial, or how the two really go together... these are great thoughts and I know he would have been fantastically erudite if he had been chosen (as the process is made into a film of sorts that will be shown on the in flights). 

So one could say, why bother when you have to be famous in order to become more famous, and though we are sad about the outcome we still feel it was an interesting experience. We regret that it cost us a lot of money that we don't have, it would have been great to get a little pay on which to survive over the next year, and maybe some thrilling experiences, but on the other hand Martin now has time to dedicate to his true calling.

Martin has written about his experience here, it's a lot funnier than my account...